D&D 3.5 Edition DM tools
I've decided to continue developing the tools for 3.5 edition,
though the development pace will slow down, as I have other interesting projects
going on at home. I've decided to start supporting the
Pathfinder RPG as
well, since they seem to be moving the 3.5 edition rules forward nicely.
That means support for their experience system, and other things that are
different from the base 3.5 rules.
This software is based on the
Microsoft .Net Framework v3.5. It is available from the critical update service
in Windows. In IE, just click on Tools/Windows Update. If you can't get to it, you can
download it
from
Microsoft directly.
The Player client uses Adobe AIR technology, you can get it from
Adobe here.
The D&D DM tools are a work in progress, but are starting to
be more and more functional. I currently use them to run my campaign, and
they are a great help. So, you can download
them at your own risk, and you can file bugs with the
Bugzilla server if you
want. If you would like to get an account on it, just create one and an
email will be sent to you with your temporary password. If you just want to
browse the bugs, enhancement requests, and todo items, you can do that without
creating an account.
Since the announcement of D&D 4.0, I don't know what the future
of these tools is, but I will keep on working on them until I get them to the
point that I'm happy with them. Then I'm not sure what will happen
with the tools. If you want to send me
feedback about these tools, please do go to the new
D&D 3.5 Edition
DM Tools discussion forum. I will try to answer questions there.
You can get my
development blog for the tools
in the forum as well.. It
talks about what happened in the past development sessions, and where my mind is
with respect to the tools. I also published a
FAQ that is included with the tools
and will be kept up to date as I develop the tools.
Here's a
list of people that have contributed to the tools.
I'm starting a user donated documentation section for the tools. I will try to keep this documentation up to date as much as
possible:
Player Client Documentation
| Latest Releases |
| Version Name |
Build Date |
Download Size |
Build Notes |
| 0.42.9 | 02/11/2010 |
11.6M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.42.9 - No
Images | 02/11/2010 |
4.34M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.42.9 - Player Client | 02/11/2010 |
862K |
The Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology. |
|
| Integration Builds
- Intermediate builds of the next release. I make these when a set of
functionality is complete and I want to throw it out to people to experiment
with it and give me feedback and look for bugs. Some of these can be
unstable, so please do not use them for running your games. Download
these if you want to help me find bugs or experiment with the upcoming
features. Please back up your files before using these builds! Also,
if you are upgrading from one integration build to another or from an
integration build to a full release, you must first uninstall the
integration build, because installation migrations are not guaranteed for
integration builds. |
| Version Name |
Build Date |
Download Size |
Build Notes |
|
0.43.0-2010-07-28 | 07/28/2010 |
12.0M |
NOTE: DO NOT USE THIS BUILD FOR
RUNNING YOUR GAME. Certain gear
items will go through a one-way migration, and there's no way to go
back. This build is mostly for
people entering their own gear items. This is a sneak peak into
what gear items will look like when done. You can now right click on any old
gear item and convert to a tool or clothing. This will take you through a
migration dialog that lets you enter some more info needed for the new gear items.
All items from the core
books have been converted to the new gear format.
You can now enter specific weapons and armor in the equipment editor as well.
This integration build includes bug fix 1 and enhancements 1-5 described below, as
well as all the updates included in 0.42.1 - 0.42.9.
This integration build requires .Net Framework v3.5. |
|
0.42.0-2010-07-28 Player Client | 07/28/2010 |
747K |
This integration build doesn't include any new features right now. |
|
0.43.0-2010-02-11 | 02/11/2010 |
11.9M |
NOTE: DO NOT USE THIS BUILD FOR
RUNNING YOUR GAME. Some gear item activation is currently disabled
as I rewrite the gear item system. Equipping now mostly works. Also certain gear
items will go through a one-way migration, and there's no way to go
back. This build is mostly for
people entering their own gear items. This is a sneak peak into
what gear items will look like when done. You can now right click on any old
gear item and convert to a tool or clothing. This will take you through a
migration dialog that lets you enter some more info needed for the new gear items.
All old clothing items are converted to the new gear format. Some
tool items have been entered and some old tools have been converted.
You can now enter specific weapons and armor, but they are not available
in the gear chooser yet.
This integration build includes enhancements 1-4 described below, as
well as all the updates included in 0.42.1 - 0.42.9. |
|
0.42.0-2010-02-11 Player Client | 02/11/2010 |
747K |
This integration build doesn't include any new features right now. |
|
0.43.0-2009-10-12 | 10/12/2009 |
12.0M |
NOTE: DO NOT USE THIS BUILD FOR
RUNNING YOUR GAME. All gear item activation is currently disabled
as I rewrite the gear item system. Equipping now mostly works. Also certain gear
items will go through a one-way migration, and there's no way to go
back. This build is mostly for
people entering their own gear items. This is a sneak peak into
what gear items will look like when done. You can now right click on any old
gear item and convert to a tool or clothing. This will take you through a
migration dialog that lets you enter some more info needed for the new gear items.
All old clothing items are converted to the new gear format. Some
tool items have been entered and some old tools have been converted.
You can now enter specific weapons and armor, but they are not available
in the gear chooser yet.
This integration build includes enhancements 1-4 described below, as
well as all the updates included in 0.42.1 - 0.42.4. |
|
0.42.0-2009-10-12 Player Client | 10/12/2009 |
747K |
This integration build doesn't include any new features right now. |
|
0.43.0-2009-09-17 | 09/17/2009 |
11.9M |
NOTE: DO NOT USE THIS BUILD FOR
RUNNING YOUR GAME. All gear item activation is currently disabled
as I rewrite the gear item system. Equipping now mostly works. Also certain gear
items will go through a one-way migration, and there's no way to go
back. This build is mostly for
people entering their own gear items. This is a sneak peak into
what gear items will look like when done. You can now right click on any old
gear item and convert to a tool or clothing. This will take you through a
migration dialog that lets you enter some more info needed for the new gear items.
All old clothing items are converted to the new gear format. Some
tool items have been entered and some old tools have been converted.
You can now enter specific weapons and armor, but they are not available
in the gear chooser yet.
This integration build includes enhancements 1-3 described below, as
well as all the updates included in 0.42.1 and 0.42.2. |
|
0.42.0-2009-09-17 Player Client | 09/17/2009 |
747K |
This integration build doesn't include any new features right now. |
|
0.43.0-2009-08-26 | 08/26/2009 |
11.9M |
NOTE: DO NOT USE THIS BUILD FOR
RUNNING YOUR GAME. All gear item activation is currently disabled
as I rewrite the gear item system. Also certain gear
items will go through a one-way migration, and there's no way to go
back. This build is mostly for
people entering their own gear items. This is a sneak peak into
what gear items will look like when done. You can now right click on any old
gear item and convert to a tool or clothing. This will take you through a
migration dialog that lets you enter some more info needed for the new gear items.
Most old clothing items are converted to the new gear format. Some
tool items have been entered.
This integration build includes enhancements 1-3 described below. |
|
0.42.0-2009-08-26 Player Client | 08/26/2009 |
747K |
This integration build doesn't include any new features right now. |
|
0.43.0-2009-07-15 | 07/15/2009 |
11.8M |
NOTE: DO NOT USE THIS BUILD FOR
RUNNING YOUR GAME. All gear item activation is currently disabled
as I rewrite the gear item system. Also certain gear
items will go through a one-way migration, and there's no way to go
back. This build is mostly for
people entering their own gear items. This is a sneak peak into
what gear items will look like when done.
This integration build includes enhancements 1-2 described below. |
|
0.42.0-2009-07-15 Player Client | 07/15/2009 |
747K |
This integration build doesn't include any new features right now. |
|
| Previous Releases |
| Version Name |
Build Date |
Download Size |
Build Notes |
| 0.42.8 | 01/09/2010 |
11.7M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.42.8 - No
Images | 01/09/2010 |
4.49M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.42.8 - Player Client | 01/09/2010 |
862K |
The Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology. |
| 0.42.7 | 12/15/2009 |
11.7M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.42.7 - No
Images | 12/15/2009 |
4.49M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.42.7 - Player Client | 12/15/2009 |
861K |
The Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology. |
| 0.42.6 | 11/18/2009 |
11.6M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.42.6 - No
Images | 11/18/2009 |
4.37M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.42.6 - Player Client | 11/18/2009 |
765K |
The Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology. |
| 0.42.5 | 10/23/2009 |
11.6M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.42.5 - No
Images | 10/23/2009 |
4.35M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.42.5 - Player Client | 10/23/2009 |
746K |
The Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology. |
| 0.42.4 | 10/09/2009 |
11.6M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.42.4 - No
Images | 10/09/2009 |
4.34M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.42.4 - Player Client | 10/09/2009 |
746K |
The Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology. | | 0.42.3 | 09/17/2009 |
11.6M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.42.3 - No
Images | 09/17/2009 |
4.33M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.42.3 - Player Client | 09/17/2009 |
746K |
The Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology. |
| 0.42.1 | 09/08/2009 |
11.6M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.42.1 - No
Images | 09/08/2009 |
4.32M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.42.1 - Player Client | 09/08/2009 |
746K |
The Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology. |
| 0.42.0 | 06/11/2009 |
11.6M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.42.0 - No
Images | 06/11/2009 |
4.32M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.42.0 - Player Client | 06/11/2009 |
746K |
The Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology. |
| 0.41.8 | 02/25/2009 |
11.1M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.41.8 - No
Images | 02/25/2009 |
3.88M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.41.8 - Player Client | 02/25/2009 |
714K |
The Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology. |
| 0.41.7 | 02/08/2009 |
11.1M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.41.7 - No
Images | 02/08/2009 |
3.87M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.41.7 - Player Client | 02/08/2009 |
698K |
The first version of the Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology. |
| 0.41.6 | 02/07/2009 |
11.1M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.41.6 - No
Images | 02/07/2009 |
3.87M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.41.6 - Player Client | 02/07/2009 |
698K |
The first version of the Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology. |
| 0.41.5 | 01/28/2009 |
11.1M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.41.5 - No
Images | 01/28/2009 |
3.87M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.41.5 - Player Client | 01/28/2009 |
698K |
The first version of the Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology. |
| 0.41.4 | 01/27/2009 |
11.1M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.41.4 - No
Images | 01/27/2009 |
3.87M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.41.4 - Player Client | 01/27/2009 |
698K |
The first version of the Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology. |
| 0.41.3 | 01/15/2009 |
11.1M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.41.3 - No
Images | 01/15/2009 |
3.87M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.41.3 - Player Client | 01/15/2009 |
698K |
The first version of the Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology. |
| 0.41.2 | 01/01/2009 |
11.0M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.41.2 - No
Images | 01/01/2009 |
3.74M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.41.2 - Player Client | 01/01/2009 |
688K |
The first version of the Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology. |
| 0.41.0 | 12/27/2008 |
10.9M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.41.0 - No
Images | 12/27/2008 |
3.68M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.41.0 - Player Client | 12/27/2008 |
638K |
The first version of the Player Client application. Includes an application that lets players view basic information about their characters on a different computer. |
| 0.40.5 | 06/20/2008 |
10.2M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.40.5 - No
Images | 06/20/2008 |
2.91M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.40.4 | 04/03/2008 |
10.2M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.40.4 - No
Images | 04/03/2008 |
2.91M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.40.1 | 03/09/2008 |
10.1M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.40.1 - No
Images | 03/09/2008 |
2.87M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
| 0.40.0 | 03/02/2008 |
10.1M |
Includes the full release of the tools, including all of the D&D
Miniatures images. |
| 0.40.0 - No
Images | 03/02/2008 |
2.87M |
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller. |
|

Version history:
0.43.0 - (??/??/2010)
BUGS FIXED:
- Bug 392: Convert the vision special ability system to an effect based one
ENHANCEMENTS:
- Enhancement 384: Add support for item attunement
- Enhancement 386: Add a new effect: Breathing
- Enhancement 401: Prerequisite system: allow for prestige classes requirements
- Added the ability to edit existing effect groups in all the editors.
Just double click on effect group and you can edit it.
- Added the ability to create custom toolbars, assign hot keys to menu items, and in general
to customize the menu layout and behavior.
DATA:
- All items are now converted to the new item data format that was specified in the Magic Item Compendium.
0.42.9 - (02/11/2010)
Updated the location of the registration service to be at the new web site. Old versions of the software will not be able to register any more.
0.42.8 - (01/09/2010)
BUGS FIXED:
- Bug 295:
Serious performance problem found in the time processing code
- Bug 435:
Issues with flags not resetting when removing a combatant from combat
- Numerous other minor bugs found during a 2 week gaming session
0.42.7 - (12/15/2009)
BUGS FIXED:
- Bug 428:
World tab causes unhandled exception
- Bug 429:
Monkey Grip isn't working with 2H Weapons.
- Bug 430:
Monkey grip feat is not entirely correct.
- Bug 432:
Empty config files causes the application to not be startable.
ENHANCEMENTS:
- Enhancement 420: Add the ability to manage spell lists in the player client.
DATA:
- All of the data from Fiendish Codex II: Tyrants of the Nine Hells is now
in.
0.42.6 - (11/18/2009)
BUGS FIXED:
- Bug 419:
Show arcane spell failure in the main pc screen, the printed spell sheets, and the player client.
- Bug 422:
Can't Create PCs
- Bug 423:
Can't to combat without PC's involvement.
- Bug 425:
Program crashes when selecting feats for a Monk
0.42.5 - (10/23/2009)
BUGS FIXED:
- Bug 343:
Creature editor has no way to specify alignment?
- Bug 416:
Divide by zero exception when adding a custom creature to combat
ENHANCEMENTS:
- Enhancement 350:
Add arcane spell failure rolls and adjustments
- Enhancement 359:
Add the ability to skip dead, dying, and unconscious creatures in combat rotation
DATA:
- Some data from Oriental Adventures is now included. The individual data files are called "Oriental Adventures.dd3*".
0.42.4 - (10/09/2009)
BUGS FIXED:
- Fixed a problem with setting alignment to always any on creatures and
races.
ENHANCEMENTS:
- Enhancement 373:
It would be good if there was a place on the PCs Info to save the PCs
Pictures.
- Enhancement 409:
Allow the switching of the temperature displays from Fahrenheit to Celcius
- Enhancement 410:
Add a basic die roller panel to Campaign Manager
0.42.3 - (09/17/2009)
BUGS FIXED:
- Bug 263: Feat Administration - Can't remove/change
ENHANCEMENTS:
- Enhancement 371: Add the ability to Kill creatures in combat
- Enhancement 408: Campaign Manager needs to support creature alignments.
0.42.1 - (09/08/2009)
ENHANCEMENTS:
- Enhancement 396: Add a house rules tab to the campaign settings where rules that people asked for can be managed
- Enhancement 397: Add the house rule that allows improved critical to stack with keen
- Enhancement 403: Add support for the take 1/2 damage from damage type
- Enhancement 404: Immunity to Weapon Type
0.42.0 - (06/11/2009)
BUGS FIXED:
- Bug 114: Finish work on formulas
- Bug 185: Allow the changing of tabs in read-only data files in the editors.
- Bug 237: Creatures that take cleric levels as their "cast spells as" ability have
their domains and domain spell slots screwed up
- Bug 298: When you have a tree of campaign notes or regions, deletions don't work right
- Bug 299: Some features are hidden and not reachable depending on the size and
resolution of the screen
- Bug 310: Weapon Focus (ray / ranged spell) not selectable
- Bug 313: Incorporeal creatures were using their non-existent strength score for melee attack modifiers
- Bug 326: When choosing immunity in add effects, the condition is not filled correctly at start
- Bug 327: The prerequisites control needs to be a tree really
- Bug 336: Object reference not set to an instance of an object
- Bug 341: Creature/NPC descriptions not available in the main program
- Bug 342: Easy to accidently change race in creature editor
- Bug 352: crashes when open PC character
- Bug 357: The player client disconnects after a few minutes of inactivity
- Bug 358: New Integration for v.42 5-30-09 fails installer integrity check.
ENHANCEMENTS:
- Enhancement 64: Finish the weather system.
- Enhancement 122: Add effects to feats based on choices made.
- Enhancement 167: Show attack bonuses with the equipped weapons.
- Enhancement 196: Finish the display of weapon stats in the combat screen
- Enhancement 271: Create attack groups and primary and secondary attacks
in the creature editor
- Enhancement 318: Add support for the Spellcasting Prodigy feat
- Enhancement 323: Add the ability to color code groups of creatures by faction in the combat screen
- Enhancement 329: Show the description of items in the details panel / hook feat description into the details panel
- Enhancement 330: Add a confirmation requirement when adding feats with special prerequisites
- Enhancement 332: Add a new feat type: Regional
- Enhancement 333: Add OK and Another to the add prerequisite dialog
- Enhancement 335: Add the ability to select alignments for feats.
- Enhancement 337: Add a SpellSlot math formula variable used when casting spells
- Enhancement 344: Add the ability to use up ammunition in the right click menu of a
combatant
- Enhancement 346: Add an optional spell slot level for gaining domain spell slots.
- Enhancement 348: Add the ability to add custom effects to specific gear items.
DATA:
- Several books and the campaign setting for Kingdoms of Kalamar is now included. The individual data files are called "Kingdoms of Kalamar.dd3*".
- All the creatures from Monster Manual IV have been entered. The data file is called "Monster Manual IV.dd3cr".
- Data for the module Barrow of the Forgotten King is now included.
0.41.8 - (02/25/2009)
BUGS FIXED:
- Bug 319: Using the manual spell slot adjustment when preparing spells is
broken
- Added a combat information screen to the player client.
- Numerous crashes and issues fixed.
0.41.7 - (02/08/2009)
BUGS FIXED:
- Numerous crashes and issues fixed in the cast spell dialog.
0.41.6 - (02/07/2009)
BUGS FIXED:
- Bug 317: A crash happens in the loot tab of the combat screen when you change the group by drop down.
0.41.5 - (01/28/2009)
BUGS FIXED:
- Bug 316: Problems with prerequisites of skills with subskills.
0.41.4 - (01/27/2009)
BUGS FIXED:
- Bug 315: Calculations for an assassin spells known is wrong
0.41.3 - (01/15/2009)
BUGS FIXED:
- Bug 293: Add a regional check box to the language editor.
- Bug 294: Start Session not working
- Bug 301: manual closed panels don't update the View Menu
- Bug 302: Targeting control should reverse the meaning of save and sr check boxes
- Bug 309: Refreshing the detailed creature view doesn't work right.
ENHANCEMENTS:
- Added active running effects to the Player Client.
- Enabled drag and drop moving of world regions.
- Enhancement 35: Add morphology to creatures.
- Enhancement 305: Add arms / hands and primary and off hands information to creatures
- Added a set of morphology information controls for races and creatures.
People with custom data files should fill these in for their custom races
and creatures. This will be used for weapon wielding information in 0.42.0.
- Enhancement 306: Enter all morphology and primary and off hand information for all races and creatures
0.41.2 - (01/01/2009)
BUGS FIXED:
- Bug 292: Exception on Save.
0.41.1 - (12/31/2008)
BUGS FIXED:
- Bug 287: When the application starts and it's set to start the player
client server, it doesn't start up correctly
- Bug 288: Bug in the spell lists when creating or editing a new class
still remains.
- Bug 289: Adding a player triggers NullReferenceException
0.41.0 - (12/27/2008)
BUGS FIXED:
- Bug 203: All things that have effects should support effect groups
- Bug 241: Crash when opening/editing a feat.
- Bug 242: Ability bug
- Bug 248: Renaming of NPCs is broken again.
- Bug 253: Double clicking on a root tree node in the add gear dialog adds
a corrupted gear item to the inventory.
- Bug 254: Adding Gear to sets
- Bug 257: Spells of level greater than 0 cannot be added to the Spell
lists of a new class.
- Bug 262: Edit PC - Set HP
- Bug 261: When the starting playing session check box is enabled,
Campaign Manager never asks to start playing a session
ENHANCEMENTS:
- Added simple Player Client support to the Campaign Manager. The player
client can be run on a separate machine by players, and can be used to show
information about a PC. To enable the Player Client Server, go to the
Tools/Options menu item and click on the Player Client Server tree item. To
install the Player Client on the target machine, you must first install the
Adobe AIR runtime. There is a PlayerClient.air file that gets installed in
the root install directory of the tools that can be used to install the
Player Client onto a target machine. When the client is more finalized, I
will publish a protocol spec, so others can write their own clients.
- Enhancement 2: See what effects a creature or PC is under during combat.
- Enhancement 70: Add the ability to drag and drop npc groups around
- Enhancement 84: Drag and drop PCs onto the combat screen.
- Enhancement 246: Add support for long spell casting times.
- Enhancement 258: Add a tree of notes to the campaign.
- Enhancement 260: Support permanent, concetration, and until discharged
spells.
- Enhancement 264: Handle xp costs when casting spells
- Enhancement 265: Effect infos displayed in the combat screen for spells
- Enhancement 272: Create an advanced cast spell dialog
- Enhancement 274: Add the ability to drop NPC groups onto the combat
screen
- Enhancement 275: Add the ability to delete a group and all of the NPCs
in that group
0.40.5 - (06/20/2008)
BUGS FIXED:
- Fixed bug 252: Parsing some math formulas fails on different language
windows versions.
0.40.4 - (04/03/2008)
BUGS FIXED:
- Fixed bug: In 0.40.3 you could not edit any fields that used a math
formula.
- Fixed bug: 0.40.2 loses prepared spell lists when migrating from 0.40.1
on NPCs and PCs.
- Fixed
bug 240: Error creating seasons and setting full moon dates.
ENHANCEMENTS:
- Enhancement: Campaign Manager has new icons and main menu.
- Enhancement: Added more spell details in the magic editor.
- Enhancement: Stability fixes in all of the editors.
0.40.1 - (03/09/2008)
BUGS FIXED:
- Fixed bug 238: Trait and Flaw effects are not calculated right.
0.40.0 - (03/02/2008)
BUGS FIXED:
- Fixed bug 219: Custom gear files not read when adding gear to PC/NPC.
- Fixed bug 230: Can't add the returning property to a short spear.
- Fixed bug 232: Daily spell slots not calculated correctly for less than
perfect spell casters.
- Fixed bug 235: Prepared spell list doesn't work for NPCs with "Cast spells as".
- Fixed bug 236: Incorrect figures for Favored Soul class spell
calculations.
ENHANCEMENTS:
- Enhancement 87: Finish spell memorization support.
- Enhancement 226: Create a "same as" effect.
- Enhancement 231: Add the ability to manage spell slots for spontaneous casters.
- Enhancement 233::
Add a generic details panel that will display details of any item selected
in the gui. Currently only some spell, psionic power, soulmeld, and invocation information is shown for the items
that have the information entered into the data files. If you go into a PC / NPC screen and select
one of known / memorized items, it will show up in the details view, with all the variable fields
filled in for the caster / manifester / meldshaper level.

Last updated on
February 1, 2010
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